Your Mage's character sheet and spell numbers, worked out from the WoW Forever beta client's own data. Pick level and race, your talents and your gear here; the numbers at the top follow every change.
Matches client data, not tested in gameCrit, hit and per-cast figures also rest on server assumptions; they carry the assumption's level instead.
Who you are and what you are hitting. Everything after this step follows these choices.
The whole build (level, race, target, talents, gear) is in this page's address. Copy it to share or to keep.
Click a talent to add a point. Right-click, long-press or Backspace removes one. Rows open every 5 points in that tree, as in game.
Pick a slot, then an item for it. The list shows what each item changes before you equip it. Stats come from the client's item tables.
Your character sheet and what each spell does with it. Blue = changed by your talents.
Base + gear, then after talents. Each change names the talent behind it.
"Per cast" is the average including misses and crits. "Avg hit" is the middle of the damage range with your spell power and talents, before crits. Open a row for the rest.
What the numbers rest on, what they leave out, and how to check them in game.
What the client does not tell us. Each row says where the value comes from: A read from client data · B known rule or indirect source · C derived or uncertain · D our own reading, unverified.
Talents and effects that change nothing on this page. Nothing here is counted as zero in silence: it is listed.
Have beta access? Paste your character's export here and the character sheet (step 4) gets an "In game" column. That is the only real test of these numbers.
Make a folder Interface\AddOns\ForeverSimExport with these two files, log in, type /fsim, press Ctrl+C, paste above. Take off buffs first.